Daniel Arnett

Results 41 comments of Daniel Arnett
trafficstars

What do you mean not seamless? I've seen edges in how it wraps and removed them before. Can you post a screenshot?

Nice I've seen that one in other projects, it's an easy fix in the shader. I'm still tracking this issue, I just need to sit down this weekend and look...

The stretched output is by design, I wanted it to be the maximum resolution it could possibly be, then folks could stretch it down to a 1:1 ratio if needed....

I'm trying to get to this tonight if I can wrap up some other projects quick enough. But don't wait for me: what you can do now is this: *...

Good to know. Update from me: I got the plugins building again. I'm just basing this as tightly off of the ffgl example as possible, because Resolume is just going...

This has been addressed by the latest release 8.0.0.

Thank you both for the feedback. I don't have an immediate need for this (Pi ended up being fine for my project), but it might one day be necessary. If...

Weird. Before I try to replicate, what if you add in a try, catch around the part that's failing? Maybe it's just one frame that's messed up, and if we...

IDK I wrote it years ago. You know more about it than I do at this point. Keep throwing debug and print statements until you find the error. Also it...

I would like to second this. How doable is this and where would a developer start?