Solar2DTux
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Implement window resizing for desktop games/apps
To get to feature parity with Windows/Mac, I need to implement window resizing support. There are several gotcha's that arose last time this was attempted as a test. These things should be on my radar to ensure they don't appear in a working version of this feature:
- Solar2D display area gets cut off by the menu bar in the Simulator.
- Touch areas get broken to the point of your clicks registering on objects in the wrong position.
- Occasional black screens in the Simulator window.