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impact marks on doors and moveables

Open illwieckz opened this issue 7 years ago • 3 comments

Currently in Unvanquished when people hit a door or an elevator with bullets and other projectiles (or dragoon/granger/trapper spit) there is no impact mark (neither creep) on them.

The spearmint engine by @zturtleman has support for “bullet marks on doors and moving platforms” according to its official page. It would be cool to have this feature too because the lack of such feature is the kind of thing that makes Unvanquished still looking a bit like Quake 3 from the last millennium.

illwieckz avatar Feb 04 '18 22:02 illwieckz

https://github.com/zturtleman/spearmint/commit/bcd21277d8a0b7367213c4b5f3edb8fd2671bdab I believe that's the commit for the enhancement.

bofh80 avatar Feb 25 '19 01:02 bofh80

great, and ztm linked this other commit (gamecode side): https://github.com/zturtleman/mint-arena/commit/ad27e5c0de72fdb4ac2651e7a86478ceba817fec

illwieckz avatar Feb 25 '19 02:02 illwieckz

I'd love this feature, and it's still not in there. +1

ghost avatar Dec 30 '21 23:12 ghost