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Material system: marks are drawn after fog

Open slipher opened this issue 5 months ago • 0 comments

With material system, marks such as bullet marks or blob shadows are rendered after fog.

I believe this is because most gradations of shader sorting are ignored; the MaterialPack defines a range of sort values that may be drawn in any order.

Material system on vs. off:

Image

Image

slipher avatar Sep 12 '25 00:09 slipher