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Overbright breaks bot debug drawing

Open slipher opened this issue 1 year ago • 0 comments

If I don't do r_forceLegacyMapOverBrightClamping 1, the debug draw geometry (enabled by e.g. navedit enable level0) randomly changes colors. It's reminiscent of the previous bug where the buffer offset was wrong, except none of the polygons seem to disappear completely.

unvanquished_2024-06-11_180138_000

slipher avatar Jun 11 '24 23:06 slipher