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renderer: expression_t is always allocated as part of structs, ext->numOps always 0 if ext is invalid

Open illwieckz opened this issue 9 months ago • 1 comments

As far as I know,

  • expression_t is always allocated as part of structs (texModInfo_t, shaderStage_t),
  • ext->numOps is always 0 if ext is invalid.

illwieckz avatar Apr 29 '24 21:04 illwieckz

LGTM

slipher avatar May 04 '24 17:05 slipher