DaRetroThaumaturge
DaRetroThaumaturge
Sorry for the late response, it doesn't surprise me the first two ideas were thought of and considered before since there basically just adding newer forms of past TC spells....
Thanks for the response. TC6's spell system sounds like its a giant code spaghetti monster or just all of tc6's code for that matter, i cant even imagine the hell...
Ya the more i've thought about it a item method like you originally said was planned would be best, id say maybe have a standard and advanced version? the standard...
ya i figured techno mysterio already said there was some kind of non-spell version planned and i was responding to that, though making it look like a hammer did get...
Hm for the chaotic arrows they instead could have a chain lightning effect like the shock focus from older thaums had while keeping the lesser damage making it worse against...
There immune to poison but not weakness (just tested it)
Ya i tried my best to not make it too similar to the bow of bone thaumic wonders added mostly by making 90% of the crossbow's features rely on augments...
Id personally say instead of having a standard version be like the crossbow of newer versions of minecraft simply switch around the burst augment to be standard and have automatic...
Sounds like a wonderful idea and would make augmenting feel abit more special and would def help relative any confusion that comes from the crafting grid method. I see no...
What I meant with the kits was it just swaps the augments contained in the kit and the gauntlet wouldn't be put into the gauntlet like a foci or anything...