[BUG] Sodium/Indium makes the basalt/calcite crystal lights hide the inner layer
Describe the bug When using Sodium and Indium with Spectrum, the inner layer texture of the basalt/calcite crystal lights doesn't render properly. You can still sort of see it if you clip into the block in spectator, so I think it may be something to do with transparency.
To Reproduce Just install Sodium and Indium, and look at any basalt/calcite crystal light.
Expected behavior I was expecting to see the crystal block texture on the inside as I do without Sodium and Indium.
Minecraft version 1.20.1.
Mod version Spectrum 1.8.1.
Screenshots
Without Sodium/Indium:
With Sodium/Indium:
That is a translucency sorting bug in sodium, which is supposedly fixed in Sodium 0.6... which is MC 1.21+
Sadly nothing we can do about this one.
Can confirm Sodium 0.6.x fixed that one