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Disable Pets in __global__ region when there is no overlapping region

Open johnfriedrich opened this issue 9 years ago • 0 comments

Hi, our servers have huge worlds but we only wanna allow pets in the (small) spawn regions.

Current config: worldguard: regions: spawn: true allowByDefault: false regionEnterCheck: true

But the pet isn't removed when leaving the spawn region, because the world doeesn't have a region besides the spawn and the default __ global __ region (And we don't wanna put a gigantic region all over the world)

Any chance you could add a feature to remove/disable pets when entering the __ global __ region that is not overlapped by a "normal" region?

Adding __ global __ does not work^^

johnfriedrich avatar Sep 09 '15 22:09 johnfriedrich