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PlayerChangedWorldEvent LAGS

Open mareksipos93 opened this issue 10 years ago • 3 comments

Hello,

I have big trouble with EchoPet plugin. I'm not sure why, but PlayerChangedWorldEvent generated in this plugin is taking 1/12 of all server resources, which is really so much !

Here is the timings: http://timings.aikar.co/?url=8583681 As you can see, this problem is seriously lagging Connection Handler (player tick) - it's doubling it!

I'm running Spigot 1.7.5 with echopet 2.3.0

mareksipos93 avatar Oct 18 '14 09:10 mareksipos93

I have the same with more recent versions spigot 1649 build 20140921a echopete 2.5.0 http://timings.aikar.co/?url=8791299

mcraftpete avatar Nov 02 '14 17:11 mcraftpete

Have either of you got MySQL enabled? I know there's a problem that has to be fixed in that general area, so I'm wondering if this is related.

DSH105 avatar Nov 02 '14 19:11 DSH105

Hi, I use mysql but not for echopets.

Thanks,mcraftpete

On 02/11/2014 19:42, Jason wrote:

Have either of you got MySQL enabled? I know there's a problem that has to be fixed in that general area, so I'm wondering if this is related.

— Reply to this email directly or view it on GitHub https://github.com/DSH105/EchoPet/issues/417#issuecomment-61420284.

mcraftpete avatar Nov 03 '14 09:11 mcraftpete