nds-bootstrap
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Feature Request: Sega Genesis save states transfer from ramdisk to SD Card
Your console
Tell us which console you are using:
- [ ] DS Phat/Lite
- [x] DSi (XL)
- [ ] Old 3DS/2DS (XL)
- [ ] New 3DS/2DS (XL)
CFW and configuration
Tell us which CFW do you have:
DSi:
- [ ] (No CFW) DSiWarehax (such as Flipnote Lenny, Sudokuhax, etc.)
- [X] (No CFW) Unlaunch only 2.0
- [ ] Unlaunch+HiyaCFW [please specify versions of both]
3DS/2DS:
- [ ] Luma3DS
- [ ] Rei-Six
- [ ] Other/Older CFW [specify]
nds-bootstrap version
Tell us which versions you are using:
- [X] Release 0.28.1
- [ ] Nightly [insert here commit hash]
Your device
Tell us which card you are using:
- [X] SD Card
- [ ] (Slot-1) Flashcard
If this issue only affects a certain game, which game is it?
All .gen roms.
Expected behaviour
If I save in jEnesisDS state, it should create .jst on SD card, it just creates .jst in RAM disk, which will be deleted on reset.
Actual behaviour
Save states get deleted, since they are stored in RAM disk.
Steps to reproduce
- Launch Genesis game
- Save state in jEnesisDS
- Reset
- Start the same game again
- Try to load state
Other notes
Epicpkmn11 in the DSi Mode Hacking server:
Would it be possible to somehow use the power button IRQ to run some function to init the SD and write the RAM disk content? Or is that not possible since it's in DS mode?
Might be worth looking into, if it hasn't been already.