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Mario Kart DS wont load when using the optional widescreen patch
New 3DS
Launched using SD Card with Twilight menu version 25.7.0
release version 0.68.0
Mario Kart DS (USA): 691e00d9a5dd80b04f80cc7559503e8b06848785
Widescreen Xdelta patch from https://www.dropbox.com/s/5111awpf08vtoag/mkdswide.xdelta3?dl=1: 787b08581e9f4a3b1a9f5211d9032284bda65bef
Patched using xdelta3 3.0.11
Patched ROM hash: 40c1b3dc2c848d91913235c83ffe161f92d3b401
**Save file: 0mkdswide.zip **
Game launches and has squashed textures that look normal when using a 16:10 aspect ratio
Game freezes with a white screen on launch. nds-bootstrap in game menu is not accessible
Steps to reproduce
- Apply patch to Mario Kart DS rom
- Launch modified game using twilight menu in 16:10 aspect ratio
nds-bootstrap.ini
[NDS-BOOTSTRAP]
NDS_PATH = sd:/ROMs/nds/0mkdswide.nds
SAV_PATH = sd:/ROMs/nds/saves/0mkdswide.sav
BOOST_CPU = 0
DEBUG = 1
LOCK_ARM9_SCFG_EXT = 0
CACHE_FAT_TABLE = 0
BOOST_VRAM = 0
CARD_READ_DMA = 1
ASYNC_CARD_READ = 0
DSI_MODE = 1
SWI_HALT_HOOK = 1
EXTENDED_MEMORY = 0
DONOR_SDK_VER = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
CONSOLE_MODEL = 2
LANGUAGE = -1
REGION = 1
LOGGING = 1
B4DS_MODE = 0
ROMREAD_LED = 0
DMA_ROMREAD_LED = -1
PRECISE_VOLUME_CONTROL = 0
SDNAND = 0
MACRO_MODE = 0
SLEEP_MODE = 1
SOUND_FREQ = 0
HOTKEY = 284
USE_ROM_REGION = 1
RAM_DRIVE_PATH = sd:/null.img
GUI_LANGUAGE = en
FORCE_SLEEP_PATCH = 0
Logs
Other notes
Yes
Game freezes with a white screen on launch. nds-bootstrap in game menu is not accessible
im having this issue too, will get logs as soon as i can
edit: NDSBTSRP.LOG
This is using the optional patch. Does it work with the built-in version?
can confirm that this is still a problem. game works fine if you just use widescreen without the xdelta patch, but adding it makes it crash with a "data abort" error. messing with settings does not appear to change anything