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Immortal NPCs from Citizens2/Sentinel

Open GazpaNova opened this issue 4 years ago • 1 comments

(Please follow this template, as doing so saves both you and me a lot of time. Issues that don't follow the template may be closed.)

Description

Whenever a ''hostile'' NPC is spawned by Citizens2/Sentinel, they become absolute damage sponges: They can absorbe infinite amounts of damage, and will never die.

Reproduce

(List steps to reproduce, e.g.:

  1. Create a new dungeon with /dxl create
  2. Place [Mob] sign, [mob]/59(citizen ID)/1,100,CI/ sign
  3. Leave edit mode with /dxl leave
  4. Test with /dxl play
  5. Trigger ready sign and get close to the location of the NPC spawn sign)

Expected behavior

The NPC spawns correctly with it's expected behavior, but it takes infinite amounts of damage (got hit with a sharpness 10000 netherite sword multiple times), making it impossible to kill.

Screenshots / GIFs / videos

I don't think that's possible here

Relevant configuration files

I don't believe I have to post any, I haven't touched anything in relation to them. If I'm doing this wrong let me know.


GazpaNova avatar Jul 09 '20 21:07 GazpaNova

Thank you for the report, I'll have a look at it. Could take a while though.

Sataniel98 avatar Jul 09 '20 22:07 Sataniel98