DRC1Spatial

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Here's an example of another shape which can be an algorithm output (you could generate this one with a couple of simple unions or differences) which exhibits the same problem....

No problem – drop me a line if you need any help and I’ll do my best to assist. Just FYI, here are some renderings of the involved shapes. This...

> You wrote _Many valid Solids contain "pinched" or self-touching shells_ but who says that they are valid? The norm or a function? algorithm::isValid. If you run it on the...

I did not initially think that algorithm::isValid was wrong, because this Solid can be produced by boolean operations, has a closed shell that does not self-penetrate, and no discontinuities in...

> [The SFS](http://portal.opengeospatial.org/files/?artifact_id=25355) doesn't say much about volumes. Yes, to my knowledge, they have not yet published a version that extends to 3D, so there is no appropriate standard. But...

> Note that in the real world no solid exists with a boundary surface being [non-]manifold. Quite a lot of GIS data represents non-physical things - e.g. electoral districts. A...

> you can produce some non-manifold surfaces using Boolean operations and you would need a `Nef_polyhedron` for representing such surfaces. This is not correct in all cases - you can...

A question that I'm interested in knowing the answer to is this: As shown in the example, there are at least some cases involving non-manifold vertices and/or edges which the...