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How can I transform the poses (nerfstudio format) to opencv convention from OpenGL convention?

Open thucz opened this issue 1 year ago • 1 comments

I try to flip the y and z axes direction of the camera-to-world matrix but it seems that it is not enough. when I train generalizable Gaussian Splatting on DL3DV. The RGB loss suddenly increased a lot and failed.

c2w[..., :, 1:3] *= -1

thucz avatar Jun 18 '24 16:06 thucz

It seems to be code dependent. Have you figured out what happened in your code?

ShengCN avatar Sep 29 '24 12:09 ShengCN