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An SDK for developing ASI/CLEO plugins for GTA San Andreas, GTA Vice City and GTA III

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Hi, I'm looking for the RGB color values of the 8 blip colors but [the link](https://www.dropbox.com/s/oi3i4f0qsbe7z10/blip_marker_colors.html) doesn't work anymore. Could anyone please provide this here and perhaps update that link?...

Added CPlaneBanner, CPlaneBanners, CPlaneTrail, CPlaneTrails for VC, and RwTextureRead/HasModelLoaded for SA

I'm trying to do a little experiment where I want to modify the color of all in-game shadows in real time. I tried to do this by looping over `aStaticShadows`...

Hello. Will Windows 11 be supported? When I press Generate, the program opens and closes.

hi, I downloaded the plugin-sdk because I was eager to write a .asi for GTA SA, but as a result, when building the plugin.sln project, a syntax error: unexpected token...

I tried to compile script for GTA 3 with Visual Studio 2019 but i have problem Error LNK1181 cannot open input file 'plugin_iii.lib' Although I followed steps to run plugin-sdk...

The function call in this method is incorrect and causes my application to crash: ```cpp CVector CPlaceable::GetAtDirection() { return ((CVector(__thiscall *)(CPlaceable *, ))0x50E420)(this); } ``` Upon inspection I noticed the...

CColPoint.h: `night` field returns the same value as `day`. Correct reference: 0x59FD86, I did the same (read as `char` instead of `tColLighting`) and it works. I'm just opening an issue...

The executable is called "gta_sa.exe". I can't confirm if this is the case on all versions of the game, but I don't remember the seeing a different name for the...