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An SDK for developing ASI/CLEO plugins for GTA San Andreas, GTA Vice City and GTA III

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Discussion https://github.com/gta-reversed/gta-reversed-modern/pull/286#issuecomment-1198551809

x and y were not initialized during default initialization. It is pointless to write inline in the declaration of class function members when defining them inside the class definition, since...

I'm getting this error 766 times on Visual Studio 2019 when building the generated .sln file: `Error C2760 syntax error: unexpected token 'identifier', expected 'type specifier' plugin_sa C:\Program Files (x86)\Microsoft...

"m_nDoorLock" should be "m_eDoorLock" and "CARLOCK_UNLOCKED" should be "DOORLOCK_UNLOCKED" to match the names in CVehicle.h It now compiles successfully

I found function that forces and sets weatherType ``` void __cdecl CWeather::ForceAndSetWeather(int weatherType) { CWeather::Lock = weatherType; CWeather::CurrentWeather = weatherType; CWeather::UpcomingWeather = weatherType; } ``` address: 0x402157

I added a CMakeLists for editors such as CLion, or for those who may use vscode / sublime text. To enable SA/VC/3, just use ```cmake option(GTA_SAN_ANDREAS ON) # and/or option(GTA_VICE_CITY...

I have an suggestion about add an cmake triplet for using pluginsdk for develop GTA asi plugins using other editors rather than VS or CodeBlocks. For example vscode, clion, eclipse...

Hello developers, I want to offer you an idea for a new mode. As you may know, [cleolibrary](https://github.com/cleolibrary) has a new project called [CLEO Redux](https://github.com/cleolibrary/CLEO-Redux) which has its own [SDK](https://re.cleo.li/docs/en/using-sdk.html)....

- Fix function arguments; - New function (RwD3D9CreateVertexShader)