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DFHack scripts
This is sometimes useful for troubleshooting. Opening a PR to remind me to get it into the main repo. Draft because I know it needs to be brought up to...
Added ability to exterminate all wild creatures with single command
Adds a "Copy Designated Tiles" command(`Ctrl+v`) that creates a shape mimicking the designated tiles under the current shape using a new shape called "Point Drawing", which just returns it's marks...
I tempted some vengeful deity by mentioning work downtime and got swamped this week. This creates a tool that will run probe on the position of the mouse and show...
This is a draft for a tool that will queue milking/shearing orders at the closest farmer's workshop on the same z-level. In order for the tool to shear/milk an animal,...
The fix: An 'eventful' handler that checks each job after it's dispatched to a workshop, correcting the details of any job items that have been altered from its parent order's....
TODO: 1.Add a help string. 2.The exit function also isnt working as intended right now. 3.changelog.txt would also need to be update anything else? Would appreciate any feedback (new to...
For what its worth, here is the script I wrote to debug the equipment situation in one of my forts. Is would be nice if someone could check that the...
Proposed changes: - no more dynamic stack sizes; experience has shown that they tend to grow to absurd proportions - limit containers to their advertised volume - add handling of...