Suggestion: Disable noble mandates, like production/exports, etc
Would there be any way to remove the production mandates and export/import bans using DFHack? This could be accomplished by extending the amount of time between mandates indefinitely or by automatically meeting the condition as soon as a mandate is created, but I'm not really sure how. Just leaving the idea, as I'm tired of having the justice system disrupted only because of that!
Are they happening too frequently even when you set the vanilla settings for demands/mandates to 10,000?
IF you want to completely get rid of them, you can edit the entity position definitions for your site government entity and set their mandate counts to zero.
My use case for this feature would be to hopefully fix an issue where exporting written material is prohibited despite no currently visible export ban https://dwarffortressbugtracker.com/view.php?id=12264 Although depending on the nature of the bug, even if DFHack had this feature there's no guarantee it would fix that