DCxDemo
DCxDemo
Implement MIDI to CSEQ conversion.
Use Assimp for a generic custom model loader.
Implement alpha for instanced models, currently it uses normal effect.
Implement ghost parser, both memory card and tropy/oxide ghosts found in time trial levels.
Research possibility to group vram regions that use same palette. Currently it extracts a texture per face, which has several negative effects: * obviously, original texture is cut in multiple...
Implement ctr models parser (.ctr files). Base requirements: - [x] read all LODs - [x] read mesh - [x] apply vcolor data - [x] apply texture data Enhanced parsing (beyond...
Research needed for the chunk of data that controls water animation.
At this point we know this array is a kind of BSP tree used to render QuadBlocks. Defines sets of visible quads from every other quad in the level. Every...
Implement per-face collision for kart mode.