David Braun

Results 219 comments of David Braun

I think that error can be ignored for now, as long as you see output in `/project1/Boids/sop_to_gradient_sdf_voxels/renderselect1` Quoting from the [wiki](https://docs.derivative.ca/Write_a_GLSL_Material#Image_Outputs): > In the [Render TOP](https://docs.derivative.ca/Render_TOP#Parameters_-_Images_Page) you can allocate extra...

@mickeyvanolst yea that's what I'm observing too in 2023.11340. The MAT is compiling fine but I still don't see any birds.

Also, for those who want to use a new FBX file, I had to go to `/project1/Boids/fbx_cached/MakeDeformCacheTexture/MakeDeformCacheTexture` and update the function `def initBonesMatChannels(self):` so that it locks the `BONES_MAT`: ```python...

I haven't checked recently. I see there are recent changes to https://github.com/satoruhiga/TouchDesigner-ShaderBuilder which was used to create a starting point for the MAT. Maybe some of the recent changes in...

Any `soundfile` shows up as just a box with no interactivity, so I'd like to hide that too.

@sletz This is some in-progress DX7 code where I'm trying to follow Dexed as literally as possible. The big picture is there and the code compiles, but the individual modules...

There’s a lot of tricky integer bit shift arithmetic and I would appreciate any help in thinking that stuff through in Faust. I want to preserve the bit shift code...

For example how do translate this line into Faust? https://github.com/asb2m10/dexed/blob/e087754595af33a5a487cb08a213cf6a62edd463/Source/msfa/lfo.cc#L61 An attempt is in lfo.dsp: getSawdown = randstate_, x with { x = (flipPhase xor (oneU > 8; };

> Can this be used https://faustlibraries.grame.fr/libs/maths/#manot ? Thanks, making some more progress now...

What you described is how I remember wanting it to work, but now I understand the issue you're describing. What do you think the better behavior would be? Would it...