D8H
D8H
### Demo - [Transition.zip](https://github.com/GDevelopApp/GDevelop-extensions/files/15051358/Transition.zip) ### Changes - Fix the animation for zoomed layers - Always keep the last frame with `"Forwoard"` is chosen - Simplify the events ### Todo -...
Also: - Create new variables with the type "Number" by default instead of "String". - Use the type of the previous child to add new variables to arrays.
### Changes - Merged from 6 condition and 7 action to 1 condition and 1 action: - global or scene variable - string, number and boolean - Merged from 3...
An example with isometry (hitboxes are diamond) : https://games.gdevelop-app.com/game-4177b87c-89f1-41f7-a5a5-425af8ab639b/index.html A comparison of the 3 collision methods: https://games.gdevelop-app.com/game-986b44e9-f0c7-412a-910b-fadacd114135/index.html Mickael uses the refactored version of this PR on his game. A custom...
### Changes - Handle unified global, scene and local variables in extensions. - New variable instructions and expressions can't access scene events. - Legacy instructions and expressions still allow to...
### Changes - Remove scene and external events owned by other scenes from autocompletion - Add a warning on linked external events from another scene 
### Changes - Fix a refreshing issue of the object list in functions. - Fix the default parameters when pasting a function in a behavior.