D8H
D8H
Thank you for submitting an extension update. If you need to keep some kind of state, you can add it to `gdjs._renderToSprite`. It's the namespace already used by this extension....
Thank you for submitting an extension. > Oops... am i doing any mistake? It's because the extension uses `gdjs.scene3d` without declaring it in `scripts/lib/ExtensionsValidatorExceptions.js` Can you explain what needs this...
Thank you for submitting an extension. The 2D layer position and angle are set to Three.js camera when the camera actions are used or when the game resolution changes: https://github.com/4ian/GDevelop/blob/ba8d7f4e3824afabd18fbd960481ecd4dacad1e0/GDJS/Runtime/pixi-renderers/layer-pixi-renderer.ts#L470-L472...
> Was this extension made with GDevelop? It doesn't have newlines, but extensions exported from GDevelop should be exported with the new lines... The web version doesn't have the right...
Thanks for the feedback. > 3D particle emitter > ### Describe the bug of the extension > > * [ ] The Hide/Show actions dont work. fix or remove >...
> I'm not sure what that means, but it looks like it takes two minutes and has no disadvantages. It would be quick to change it in the extension but...
> In Train(isometry) yes, in Train(top-down) not. I don't really see what the difference is, but I'll try again. Indeed, the isometric train doesn't rotate, it changes its animation. I...
Thank you for submitting an extension. Can you use a version of the library that is not minified? Because, otherwise, reviewers can't check the code for ill intents.
The example project seems not to be up to date. Please attach a new one with the latest version.
Thank you for submitting an extension. I have a few suggestions: - Supabase is not dedicated to game saves. As there will only be 1 extension for Supabase, it should...