D8H
D8H
> Affs, how boring! Just thinking about reworking the entire map where there is this inversion. The map has no less than 150 blocks. :( It should be fixed today.
In about 12 hours, I guess. Thank you for reporting it.
I'm not sure to understand. Please can you do a short video with the player going through the hitboxes?
Just to be sure, does the collision mask object has a Platform behavior attached to it?
I can't reproduce the issue on my test project with rotated tiles. Please can you send me a project to test (by email or discord if you don't want to...
> How do I generate the editable project link for you to have access? You can zip the project folder.
What happens is this: - the character overlaps the jumpthru by left or right which is allowed. - when a character is overlapping a jumpthru, they must not land on...
On the left there is more space than the character height between 2 platforms, so it works. On the right, the character still overlaps one when it collides another and...
Upgrading the Pixi tile map extension to 3.2.2 doesn't fix the issue. * https://github.com/4ian/GDevelop/pull/4212
I can't find the PR for the example branch you linked.