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NPCs "detect" enemies through solid walls

Open MarkuBu opened this issue 7 years ago • 2 comments

Mobs and NPCs can detect each other through solid walls and also try to attack each other through solid walls or even a whole building. The NPC runs against the wall from one side of the building, the mob runs against the other side.

It happens a lot while I'm playing and it's annoying.

MarkuBu avatar Oct 10 '17 15:10 MarkuBu

That has to do with the mobs_redo API. I don't know how to fix it. Ask @tenplus1

Xaleth avatar Nov 22 '17 06:11 Xaleth

I could fix that, but I don't have time. This issue is more a reminder for me

MarkuBu avatar Nov 22 '17 07:11 MarkuBu