BuilderTools
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πͺ Powerful World Editor plugin for PocketMine servers
There is a plugin that lets you register the objects with negative ID and thus put them in the world The plugin is: https://poggit.pmmp.io/p/ExtendedBlocks/1.1.1 I don't know if it is...
### Describe the bug I use a plugin that adds hoppers to the game and it has a limit on the number of hoppers. I have tested and used this...
**Is your feature request related to a problem? Please describe.** none **Describe the solution you'd like** Implement //sel command **Describe alternatives you've considered** https://minecraft-worldedit.fandom.com/wiki///sel **Additional context** None
Thanks to a new api, which is going to be added in 1.4.0, there will be open space for new commands. I would personally like to add at least those...
when i copy big buildings the server goes crashing Fatal error: Allowed memory size of 1073741824 bytes exhausted (tried to allocate 134217736 bytes) in /home/minecraft/plugins/BuilderTools-main/src/czechpmdevs/buildertools/blockstorage/BlockArray.php on line 100 **To Reproduce**...
TODO: Implement async tasks
Add /setblock command that would set certain coordinates to a specific block.
Lets say i do //replace 1:0 19 it will replace every block that is like stone e.g 1:1,1:2,1:3 etc will be changed eventough i selected a specific block
//fill does not exist in the builder tool plugin downloaded from poggit. After 5.0.0 ![νλ©΄ μΊ‘μ² 2023-10-21 132615](https://github.com/CzechPMDevs/BuilderTools/assets/48847058/e8d62c5b-9f35-46f3-951c-243eb867e474)
First it needs an update, the biome ids can be extended. I sent a new version to https://gist.github.com/VixikHD/241fdd02dba69f62ec91c571a305c8f8 where the original script comes from. And maybe I use it wrong...