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Audio Manager Threading [zeroDawn]

Open lizzyd710 opened this issue 2 years ago • 0 comments

"The Audio Manager is threaded. We need to talk about this. Threading makes kinda sense since Audio playback is guaranteed through multiple scenes, paused game, and so on, but I kinda want to get rid of the complexity of threads. If anyone has ideas on this side, please propose a concept." ~ @SimplyLiz

lizzyd710 avatar Mar 02 '22 17:03 lizzyd710