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YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.

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Currently the error is indicated as ``` DllNotFoundException: Cysharp.Net.Http.YetAnotherHttpHandler.Native assembly: type member:(null) DebugException="System.DllNotFoundException: Cysharp.Net.Http.YetAnotherHttpHandler.Native assembly: type member:(null)" ``` Please amend to indicate the name of the missing dll. Platform: Android.

We can't seem to get YetAnotherHttpHandler building in Unity Cloud Build for iOS We get a linker error: [error] [2023-09-20T04:48:30.206Z] - 7.3.22.2.7.4 - INFO: ❌ ld: could not reparse object...

Thank you for opening up! How to build a protobuf. proto file as cs? Can't you use Grpc.Tools in Unity anymore? So Can you provide a complete example project for...

question

If I would like to do a [Certificate Pinning](https://en.wikipedia.org/wiki/HTTP_Public_Key_Pinning) in the game, the Certificate raw data is required. For instance, the UnityWebRequest provide an API [CertificateHandler](https://docs.unity3d.com/ScriptReference/Networking.CertificateHandler.html) which give us the...

enhancement