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Unified Realtime/API framework for .NET platform and Unity.

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I read the document, and saw that MagicOnion client on unity can use Grpc.Net.Client; But I don't find any document showing how to do that. Does anyone know how?

it is fine when use net 6.0 ,change framwork to net core 2.1 and rebuild ,got error :Grpc.Core.RpcException:“Status(StatusCode="Unavailable", Detail="Error starting gRPC call. HttpRequestException: An error occurred while sending the request....

https://docs.microsoft.com/en-us/aspnet/core/grpc/interprocess?view=aspnetcore-6.0

question

- [ ] IBufferWriter - [x] Fundamental implementation - [x] #496 - [x] #499 - [x] #558 - [ ] Client/Generator - [x] #530 - [ ] Marshaller wrapper API...

What is there future of WebGl support? Wil it be only server side streaming or some magic with websocket?

Will generic parameters be added to methods?

I am trying to make it work the example to can call the SumAsync(). I have an Asp project using minimal API. This is the code: ``` using DemoGrpc.Service.Grpc.AspCoreHost; using...

The code generator for both services and the hub ignores methods that come from inherited interfaces. For example, in this piece of code, there will be no trace of Test1...

I can run the example of SumAsync(), but now I would like to send a list which items are an own type, MyClass, but I get an error because it...