Cyrus Harding
Cyrus Harding
Very interesting! Would this work with MSC-3401?
This fork works in Godot 4.1 as well.
I solved this by copying the CSS files from voice.johni0702.de/ and modifying index.htm to include the two CSS files.
Threads seem to work fine for me on 0.6.2.
I believe it would be better to show nested spaces in the way Discord shows "channel groups". Commet:  Discord: 
I wonder how this would work with Mautrix Discord.  In this case I would prefer the Discord servers be different spaces, while the channel groups and channels be rooms....
> I mean to the top of the renderer file, the one you're including multiple times. Both methods have worked for me, and are standard to most header files. Why...
The include guards do not work, the file needs to be "converted" to a header to work.  Can't seem to be able to upload the patch file so I'll...
```c++ #ifdef CLAY_RENDERER_RAYLIB_DEFINE Raylib_Font Raylib_fonts[10]; // Define the global here Camera Raylib_camera; #else extern Raylib_Font Raylib_fonts[10]; // Declare the global extern Camera Raylib_camera; #endif ``` Wouldn't ```c++ inline Raylib_Font Raylib_fonts[10];...