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CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.

Results 35 CyanEmu issues
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Figure out a way to handle multi client testing that doesn't involve uploading to VRChat.

enhancement

**SDK2 options** - Global trigger -> everyone broadcast custom trigger - Everyone broadcast Enter/Exit Trigger/Collider + object sync (sync in parent object or following synced object) - Everyone broadcast Enter/Exit...

enhancement

Remote players are just spheres. Allow controlling/moving them around.

enhancement

Player is defaulted to 2m, but no one is that tall in game.

enhancement

Add option for spawning an avatar for the player/remote players and expose bone positions to Udon

enhancement

Buffering is currently only supported in SDK2's triggers. Add support for object sync position and udon variables.

enhancement

Highlight the mesh instead of just a box on the object

enhancement

Add support for switching to VR for either SteamVR or OculusVR.

enhancement