game-compatibility
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Oddworld: Munch's Oddysee [MS-001] [1.01]
Description
Game is booting but als FMVs are displayed black. Then it hangs at a black screen.
The Log is looping this warnings, when it hangs:
[0x332C] WARN: QuinCunx is unsupported (temporarily)
[0x332C] WARN: (Temporarily) Unsupported D3DTSS_ALPHAOP Value (-1085485875)
Dumps
Xbe.txt KrnlDebug.txt Oddworld_ Munch's Oddysee-hlecache.txt
Status
Previous behavior: None reported
Current behavior: hangs on black screen
Screenshots
Additional Information
tested with build 5a622bf1 PAL release
With the current build, there is a lot of sound playing, and the game is receiving input. When I press on various buttons there are sounds being produced that seem to indicate that I am interacting with UI.
This is a duplicate https://github.com/Cxbx-Reloaded/game-compatibility/issues/543
This is a duplicate #543
This is a different region.
Should we maybe change the issue standards so that the region is added to the issue title?
Should we maybe change the issue standards so that the region is added to the issue title?
No. There's already a region label.
Tested with 811f173.
Not sure if this is any change from before, basically nothing is displayed except for the 3D in-game world. You can hear the movies playing, and you can hear interactions with the menus, however they both appear as black screens.
I was able to navigate the menus via the audio after referencing a YouTube video of the game, and in-game does work though hardly anything renders. Seems to be the most basic surface textures of everything, quite hard to navigate but it IS something.
I got stuck in a pit in the starting cave and couldn't get out - so my adventure ended there. 😛
Screenies:
