game-compatibility
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Spider-Man [AV-006] [1.01]
Using build 8087b15:
- Intro credits sequence plays as expected with all video and audio
- Start menu renders properly
- In-game textures, HUD, voice-over, and ambiance all appear to be correct. Only the occasional glitch that is not easy to capture in a screenshot
- Tutorial is completable with no game-breaking issues
- Normal in-game behaves similarly, including visual glitches but overall playable
Notable messages:
[0x605C] INFO : VTXSH Please report that Spider-Man shows the following message:
LOG_TEST_CASE: FVF without position
In XboxVertexShaderFromFVF (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 130)
[0x605C] INFO : VTXSH Please report that Spider-Man shows the following message:
LOG_TEST_CASE: Unassigned Xbox vertex shader!
In GetXboxVertexShader (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 268)
[0x605C] INFO : VTXSH Please report that Spider-Man shows the following message:
LOG_TEST_CASE: Xbox should always have a VertexShader set (even for FVF's)
In GetXboxVertexAttributeFormat (D:\a\Cxbx-Reloaded\Cxbx-Reloaded\src\core\hle\D3D8\XbVertexShader.cpp line 356)
XBE Info: Xbe.txt Kernel Debug: KrnlDebug.txt