CurryKitten-Sim
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Roadmap - plan of what's going into the next bunch of releases
~~0.52b~~
~~- Weather effects~~ ~~- Cooling Towers~~ ~~- User controlled car~~
~~0.53b~~
~~- Single player game experience (#81 )~~ ~~- Individual rates for quads (#72 )~~
~~0.54b~~
~~- Add overlay so people don't have to memorise keys (#88)~~
~~0.55b~~
~~- Add another level for players to fly about in (#89)~~
0.56b
- Rewrite of the fixed wing flight dynamics model (#85)
For future consideration
- Create various racetracks for single player with difficultly levels and timer/leaderboard (#54 )
- Online game Hide 'n seek
- More levels for Quad-Ball
I put a poll up on YouTube about what people wanted next. Although it's not over (whoops) I forgot to say how long I would run it for) it's pretty obvious that having another level to fly in is the run away winner, so I've updated the roadmap accordingly