stresscraft
stresscraft copied to clipboard
State-of-art Minecraft stressing software written in Kotlin.
StressCraft (work in progress)
State-of-the-art Minecraft stress testing software written in Kotlin.
Disclaimer
StressCraft should ONLY be used in your own server environment. We do not endorse the use of StressCraft for any other purposes than testing your own infrastructure.
Please be aware that attempting to execute this with an external server as a target can be seen as illegal as it simulates a layer 7 DoS (denial-of-service) attack, which is against the law in most countries.
How to use?
NOTE: DO NOT DO THIS IN PRODUCTION, EVER.
- Ensure
max-players
(server.properties) is high enough for the number of bots you're planning to test - Set
online-mode
(server.properties) tofalse
- Set
network-compression-threshold
(server.properties) to-1
- Set
connection-throttle
(bukkit.yml) to-1
- Increase
max-joins-per-tick
(paper.yml) to your liking - Execute the jar with proper arguments
If you're on Velocity, you may also need to set login-ratelimit
(velocity.toml) to 0
Who needs this?
- Michael
- "Cloud-native Minecraft" enthusiasts
- Reliability engineers
Roadmap
(in no particular order)
- [x] Performant stresser
- [ ] Chat flooder
- [ ] Scripting?
- [ ] Physics simulation
- [ ] Random movements
- [ ] Non-TTY support
- [ ] Velocity forwarding?
- [ ] Dockerfile
- [ ] Helm chart?
- [ ] GUI Frontend?
- [ ] Prometheus exporter?