cubiomes
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C library that mimics the Minecraft biome generation.
Hi, I think it would be really nice to be able to specify where we want the biomes. My use case is finding the seed of an existing world without...
I was confused that the program ran without any result when I tried it, but after changing the default end seed value I got some results, so I added a...
I can't seem to figure out what functions allow you to search for more than one structure at a time. I am attempting to search for nearby villages (ideally from...
Hi there ! For my project I want to access the "climate maps", that is the arrays of climate parameter values, namely *temperature*, *humidity*, *continentalness*, *erosion*, *depth* and *weirdness*. I...
Does anyone know of a program that can retrieve the coordinates of triple or quadruple monuments in a certain seed?
Hi, like most projects you have used AMIDST colors as long as they where alive. But as they stopped further development after 1.17, all Minecraft related projects have the issue...
Convenient to have for analysis, as beach vs. ocean have different behavior when rolling for ship type and orientation (and thereby, the resulting loot)
The climate-to-biome conversion for 1.18+ requires a large data-tree to store all the biome mappings. Cubiomes currently encodes this data as a hardcoded lookup table inside `biome_tree.c`. Unfortunately, some virus...
I think it would be useful to introduce a more accurate way of determining the height of any given position in the world as I believe this would have some...
Some unexpected behavior include claiming that there is a Bastion where there is instead a Fortress and seemingly always claiming that there is a Fortress. Example: Running the following code...