Palworld Linux adding Mod Support
Module Request
Note: Please try setting up a configuration yourself before raising an issue to request a configuration: ~~https://config.getamp.sh/~~ ***There is a newer beta version available at https://iceofwraith.github.io/GenericConfigGen/
Game Information:
Game Title: Palworld Linux (Modded) How to obtain:
What is needed? UE4SS Linux Port BPModLoaderMod Fix
in UE4SS-settings.ini:
ConsoleEnabled = 1
GuiConsoleEnabled = 0
bUseUObjectArrayCache = false
Adding to start:
LD_PRELOAD = /path/to/libUE4SS.so
Suppoted OSs: Linux Supports RCON/Console input? RCON is depreceated
I confirm:
- [x] that I have searched for an existing module request for this application.
- [x] that the server is an official server distributed by the games publishers/developers.
- [x] that the server is available to the general public.
- [x] that the server can be run headless (without a GUI).
- [x] I have already attempted to create a configuration myself using the configuration tool
- [x] Tested on a local version
The BPModLoaderMod readme refers to needing a separate experimental fork of UE4SS from here: https://github.com/Okaetsu/RE-UE4SS/releases/tag/experimental-palworld
Is that still required?
The BPModLoaderMod readme refers to needing a separate experimental fork of UE4SS from here: https://github.com/Okaetsu/RE-UE4SS/releases/tag/experimental-palworld
Is that still required?
The fork you are refering to is a windows fork (*.dll files). The link above (UE4SS Linux Port) contains *.so files for linux native. Maybe that fork is needed for windows, but not for linux.
I can't see libUE4SS.so in either the main download zip, or the ZDEV zip, for experimental-latest