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Expansion to the AMP API to allow for server details to be upated and Scheduler triggers to be activated programmatically

Open p0t4t0sandwich opened this issue 1 year ago • 0 comments

Feature Request

Feature Information:

There are quite a few edge cases that prevent AMP from doing what it does very well, reading the log and responding to game events accordingly.

Sometimes the playerlist doesn't update properly, the server start message is obscured by a mod/plugin, or anything in that same vain. For some extreme edge cases there is no fix, or the fix would be a waste of your time (looking at you, Forge 1.12.2 v14.23.5.2858). Providing an interface to update AMP's current "knowledge" of an application would allow for community fixes for these edge cases.

Now running with this same line of reasoning, there are game events that are often changed/obscured, so to have an interface to fire all of a game event's Event Triggers with the necessary game information would be a godsend (maybe even some generic event interface for custom events that haven't been/can't be implemented in AMP).

In short, I've fallen down the rabbithole of heavily integrating AMP with Minecraft plugins/mods and I'd like a way to fix these problems and expand on the existing functionality of AMP using the server APIs at my disposal.

I confirm:

  • [x] that I have searched for an existing feature request matching the description.

p0t4t0sandwich avatar Jul 03 '23 05:07 p0t4t0sandwich