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Pam's Harvestcraft Interaction Issues (Thermos / Crucible Bug)

Open KaneHart opened this issue 3 years ago • 6 comments

With Pam's and Crucible we hit a few issues via interactions.

The one big one is eating base foods tends to not work when looking at a block or the ground. It ends up eating it / desyncing the inventory, but actually not consuming / filling the food bar.

The fix to this is looking into the sky.

Another issue we hit was reported by one of our users something about clicking the fruit off tree's might been with a torch that acts up. This one I have not tested out, but I thought I throw it out incase it's a known interaction issue.

KaneHart avatar Jun 02 '21 23:06 KaneHart

I have the same issue with another food mod, I also found out that interact event .POST doesn't get fired but .START does

zeff9801 avatar Jun 03 '21 10:06 zeff9801

I have the same issue, I'm coding my own mod and everything connected with Interacting(guarding with swords for example) are broken, PlayerItemUseEvent works incorrectly .STOP doesn't even run, but . START run twice.

KyberJeffHason avatar Jul 21 '22 06:07 KyberJeffHason

@KyberJeffHason can you give us a class example with the error for us to have a point to start lookin at?

As you have found a way to reproduce the error, might help us find something related ot it.

EverNife avatar Jul 21 '22 06:07 EverNife

The event simply does not get called, happens with every mod, it works in thermos or other forks, so i think it's caused by one of the thermos patches juan made

zeff9801 avatar Jul 21 '22 11:07 zeff9801

Yep this is a long living problem it was even discussed in multiple GTNH issues mostly related to HC GTNewHorizons/GT-New-Horizons-Modpack#475 GTNewHorizons/GT-New-Horizons-Modpack#7410

I have to admit that i have not tried that with vanilla forge or even with thermos but i did notice that while playing GTNH on private server with crucible.

RehabCZ avatar Jul 21 '22 13:07 RehabCZ

Actually, some problems were my fault. But .Start still starts twice, for example with sword it runs when you have just started guarding and then it runs when you stop guarding.

Maybe I actually messed up server and client sides again, but as I see other people also have this problem.

KyberJeffHason avatar Jul 21 '22 15:07 KyberJeffHason