[HELP] iOS Sound unclear documentation
💬 Questions and Help
Under: https://github.com/CrossGeeks/FirebasePushNotificationPlugin/blob/master/docs/iOSCustomization.md It says: that it can play sound and that "A sound file with the value set should be in your should be on Library/Sounds."
This sentence is not clear (and a tiny bit incorrect) but I tried to add the sounds to my iOS projects in Sounds and Library/Sounds and set build action to Bundle Resource (on a .wav).
But when I receive the message I see the sound : "message" or even message.wav but message.wav is not played. I hear the default sound instead.
So I either must be doing something wrong here or the functionality is broken.
If someone points me in the right direction I will update the documentation when I have it working 👍
Seems that if I put the audio files in the root folder of iOS that it works. Is this the way it should be used?
You can put the sound file into the Resources folder of your iOS project. Make sure the build action is set to BundleResource.
hello any update ?