CrezyDud
CrezyDud
just build it yourself, why setup appveyor? and this could be closed anyway, gitshits ci has been implemented
whoever dislike my comment, do you not understand: https://github.com/kcat/dsoal/actions/runs/1483616304 the realeases are at the bottom, they are here, this can be closed
this is on callback, and on the get pos function, both
i have newest glfw, and yes, it says double, also in my code, but the double is always integet (37.00000000...) instead of (37.86947349683) sorry i wasnt clear enough its also...
yes official mouse test in glfw also has problem (https://github.com/glfw/glfw/blob/master/tests/cursor.c) and problem not in other programs
i added some more information, i hope thats enough, i can more if you need
hahaha, windows users
this would be ubuntu specific e w u b u n t u
maybe shader compilation, dxvk caches shader, should lag less as game goes on