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Simplistic cache for TreeFertilizerItem's TreesDreamWorld.
@Jozufozu requested I post this after I mentioned server difficulties with a bunch of people extensively using tree fertilizer in contraptions.
It would appear that TreeFertilizerItem hasn't been modified since the 0.0.1 1.14 code base. Apart from consistently creating a TreesDreamWorld level every time the item is used, the checks for which blocks should be replaced in the real world isn't as extensive as it could be.
EDIT: This is a draft because I wrote this while (and still am) recovering from influenza A and I've no idea why I used a Reference2ObjectMap and it doesn't fit the same paradigm that the rest of the level caches use.