ios-getting-started-samples
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Getting Started guides and sample code for the Adobe Creative SDK
Hi, I am using iOS SDK 0.15 version of CreativeSDK, and I want to ensure that the images created in the editor are of a specific aspect ratio, as given...
Hello, guys. Sorry, but I read the documentation and I didn't find the solution for me. I want to know how to use an image in Image Editor with a...
Hi, Using the flag `all_load` is causing on my project this error: `duplicate symbol '_main'`. Would it be possible to replace `all_load` by `force_load` which seems to be less invasive...
I have observed that the images are bit yellowish and the size is smaller as compared to the native camera of iPhone. Is anyone facing the similar issue?
Question as title, after i initialise a new object like this, it crash. May i know what is the problem? AdobeLabsMagicBrush * magicBrush = [[AdobeLabsMagicBrush alloc] initWithCanvasSize:CGSizeMake(300, 300)];
POD File
Can we have POD file for this SDK?
Sorry, don't know if this is the right place to be asking these questions. But, are the iOS equivalents for opening the image editor that correspond to the `AdobeImageIntent.Builder`? Can...
Hey, I implemented the AdobeUXAuthManager login. I can only login with my private adobe account. But when I try to use my enterprise account, nothing works. Is enterprise login not...
I tried to change icons but its not working I used below code [AdobeImageEditorCustomization setIconImage:[UIImage imageNamed:@"twitter.png"] forTool:kAdobeImageEditorFrames]; it show only white image on that frame icon
like UBush app