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Results 16 AmbientSounds issues
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[This issue](https://github.com/CreativeMD/AmbientSounds/issues/114) is still a thing in the latest version - though in my experience, the rain is inaudible which seems to be a bug. I also believe birds should...

on Fabric, 1.19.2 every time the cave sound loops it plays "out of volume" for 1 second

https://github.com/CreativeMD/AmbientSounds/assets/129392333/501af126-ec0c-4330-8b79-da082629abf4 pretty sure this isnt intended as underground sounds can be heard in the surface with this

After playing for a short while, all other sounds that are not a part of the mod will turn off. No subtitles appear either. The sound turns back on if...

Add the ability to reduce the likelihood of sounds, because the sounds of owls or birds play too often and are annoying.

This a follow up to this issue: https://github.com/CreativeMD/AmbientSounds/issues/161 The biome and dimension settings are still obsolete, and hasn't changed much since the initial biomes list that I had made, causing...

Even though the weather is set to thunder, I only hear thunder once I step foot into a rainy biome.

Minecraft: 1.21 NeoForge: 21.0.14-beta Creative Core: 2.11.34 Ambient Sounds: 6.0.2 [Hopefully I picked the right culprit and shouldn't have gone with Tales (aka Creative Core).] Am seeing a lot of...

This mod works alright in Spectrum's Deeper Down, but because it doesn't recognize the Crystal Gardens as a lush caves-type biome, the ambiance sounds really dead in the mod's liveliest...

Also made the `/ambient-reload` command reload the engine asynchronously. Follow-up PR to #246, should avoid any resource reload (compatibility) issues in the future such as https://github.com/IMB11/Fog/issues/23. If you spam the...