Crazyinfin8
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Crazyinfin8
Even though you closed this, I'd like to suggest another option. In [HaxeFlixel](https://api.haxeflixel.com/flixel/math/FlxAngle.html), we have two static constants `FlxAngle.TO_DEG` and `FlxAngle.TO_RAD` which you multiply against the angle (assumed to be...