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[Feature Request]: Pity System

Open AceSurvival opened this issue 4 months ago • 1 comments

Describe the feature

A pity system for crates, a configurable amount per crate.

PitySystem: Enabled/Disabled PityAmount: (Example: 10) PityChance: (Example: 20) PityMessage: "This roll you receive a pity roll! You are guaranteed a good item on this roll."

Basically when this is enabled, you can guarantee a good item. So given my example configuration, you open 10 keys then the pity system kicks in. When you open your 11th key, you get the pity roll. When the pity roll runs, you get GUARANTEED any item with a chance equal to or less than the amount configured.

So if in a crate you have Diamond: 60 Percent chance Emerald 70 Netherite: 20 Ancient_debris: 15 diamond_sword: 10

on your 11th roll, you'll roll for a chance at netherite, ancient debris or diamond sword only. Then, it resets the count to 0 til your next pity roll.

AceSurvival avatar Feb 25 '24 06:02 AceSurvival