William Crandell

Results 72 comments of William Crandell

`well on my Linux system what you just said is not true... not trying to be rude just clear....

me and my service dog was attacked today ... give me some time and I will try to make a video to show you but my hand is hurting...

> Regardless of that, since GetImageFromGallery's documentation and the example code both highlights the callback usage, there is not much point discussing why the incorrect code works in the Editor...

One Idea is use the native Android feature... Enable Settings.System.putInt(context.getContentResolver(),"show_touches", 1); Disable Settings.System.putInt(context.getContentResolver(), "show_touches", 0); https://stackoverflow.com/questions/9115247/how-do-i-show-a-circle-when-touched-on-android if you want more control: https://stackoverflow.com/a/9115296/1815624

Yes is the short answer...

screenshot example of usage... ![screenshot from 2018-11-04 06-08-16](https://user-images.githubusercontent.com/5300522/47963293-0eeb8680-dff8-11e8-9b41-95c8da4b1af3.png) Let me know if it suits your needs or if you have any suggestion /feedback... Thanks

the function `toHex8ArgbString()` I believe outputs as you desire this is based on https://developer.android.com/guide/topics/resources/more-resources#Color assuming your using https://github.com/CrandellWS/TinyColor/blob/toHex8Argb/tinycolor.js

I guess after re reading comment @justbittin Using my modifications you can add an input option to flag it as #AARRGGBB ``` //{"hex8Argb": true} var ArgbColor = '#aaFFFFFF'; var myColor...

`arbg(0,0,0,0)` As far as I know ARGB is done in hex format as shown in the link I gave previously to Android docs. Can you link to Android documentation on...

ok give me a bit I will make it happen