Benjamin Guignabert
Results
2
comments of
Benjamin Guignabert
> See https://forum.babylonjs.com/t/near-menu-dragging-does-not-work-in-oculus-quest-2/27152 > > @CraigFeldspar - do you have an idea what might be the cause here? Last time I tried that, it was on Hololens 2 in Babylon...
Sorry for the delay In the near menu, as in several 3D controls, there is a `this._defaultBehavior` that encapsulated a `sixDofDragBehavior`. This is the part that should handle the pointer...