LibGui
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How to Edit Parts of Gui (Textures Only, not a modder)
Describe the bug
I don't think this is a bug, but I'm wondering if there's a way to adjust colours for some parts of the gui? For context I'm not a modder, so I'm not doing any coding just adjusting textures for a resource pack, but I can't find a place to adjust the section pictured below. Just want to make sure if there's a texture I'm missing somewhere:
To Reproduce Just editing assets ---> textures
Screenshots Optional
Version of the (please complete the following information):
- Using Plant In A Jar mod 2.2.2, not sure which version of libgui
- Fabric API 0.37.1
- Minecraft 1.17.1
Hmm, I'm not familiar with Plant In A Jar, but it most likely draws the slots using code instead of textures so that might not be changeable.
I'll fix this hardcoding for most LibGui-using mods by creating texture files for slots, but no ETA for that yet.
Thank you, that does make sense! And no rush, I thought it might be coding based (was just crossing fingers I might have missed something).
-cheers!
@Juuxel
I'll fix this hardcoding for most LibGui-using mods by creating texture files for slots, but no ETA for that yet.
could you please consider making slots not hardcoded? Its super hard to get around this as a resource pack dev. I have considered making a companion mod that mixins into LibGUI to fix this.
letting us customize backgrounds but not slots feels pretty nonsensical.
Desired look:
VS best I can do with libGUI inventories
@CodeF53 Sorry, I've completely forgotten about this issue. It's not intentional - most LibGui widgets drew themselves using code, especially originally, but I've slowly been refactoring them to use textures in updates. I'll make an update for slots very soon™