ClientCommands
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A Minecraft mod that adds support for client-side commands.
> `[16:05:21] [Server thread/INFO]: Player11 lost connection: Internal Exception: java.lang.ClassCastException: net.minecraft.server.network.ServerPlayNetworkHandler cannot be cast to net.minecraft.network.listener.ClientPlayPacketListener` Apparently vanilla swallows the stacktrace.
Registering a client command that has a requires() check does not remove it from tab complete like it does on the server. Accepting the completion shows an immediate syntax error...
I want to have two custom Strings that can be typed and include symbols. So I am doing: `.then(ArgumentBuilders.argument("stringWithSymbol", StringArgumentType.greedyString())` (greedyString allows symbols) but the String never ends ingame and...